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AGilbertReads's avatar

Good read. It made me reflect on my recent struggle to pick a game. Looking at my library, feeling the conundrum of choice about which game to “check off” the list. I need to just play more of what is just plain fun and impactful for me.

ROP's avatar

Cool read—makes you think! I'd swap "finishing" for "100%-ing" a game. :)

First time hearing about the AI self-playing option... and I am thinking I might actually use it, as I love seeing stories through to the end—even on easy mode, via narrative paths, or even through YouTube playthroughs.

Struggle can be part of a game's art (like the Souls-like games), but it demands extra commitment, which, depending on the game's quality, one can give or not.

That said, 100%-ing? Not for me anymore—with the limited dad time.

I, for one, value story too much; leaving a game unfinished feels like buying a painting but covering a quarter of it on my wall. 😆

Your core question nails it: Is the emotional wake a game leaves in you worth the time it takes to feel it? - It really makes you weigh what you give and get from games. But as long as they don't become idols and/or "steal" from real life... their art is absolutely worth it.

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